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Get the Client

The Flying Circus client is a patched build of the original 1999 game, pre-configured to connect to the AK arena server. Download it, unzip, set up your joystick, and fly.

1.6 MB · build 2026-07-03 · Windows · joystick required

Sign in to download

The client download is limited to registered pilots. It's free and takes a minute.

Register a callsign Log in

2 · Unzip — keep all files together

Unzip into one folder. Do not separate the files — the game needs all of them side by side:

3 · Set up your joystick (required)

The game will not fly without a joystick or gamepad. On modern Windows, set it up in the legacy controller panel first:

  1. Plug in your joystick/gamepad.
  2. Press Win + R to open the Run box.
  3. Type joy.cpl and press Enter.
  4. Select your controller → PropertiesTest to confirm Windows sees the axes and buttons, and Settings → Calibrate if the stick drifts.
  5. If it's not listed, Windows doesn't see it yet — reconnect it or install its driver, then re-open joy.cpl.

Get this working before launching the game — circus reads the joystick at startup.

4 · Start & log in

  1. Run circus_patched.exe. Choose Fly Online on the startup dialog.
  2. Account: type your callsign padded to 16 characters with underscores (e.g. Vaska___________). Log in on this site and this page shows your exact string.
    The 1999 client only sends the password if the Account field is exactly 16 characters — the underscores are required.
  3. Password: your website password. Pick your side (Allied or Central) and click Logon.
  4. On the Arena List, click Main ArenaOK.
  5. You land in the Ready Room. If a callsign screen appears, type anything — the server always uses your registered callsign.
  6. In the Ready Room, mouse-click the switches to pick your plane, fuel, and armament, then click Fly.

5 · In-game controls

The full keyboard, straight from the original 1999 SimGuild manual.

Engine & flight
Ignition / start the engineI
Throttle up (power up) — for stick-only pilotsV
Throttle down (power down) — for stick-only pilotsB
Rudder left / center / right (joystick rudder overrides)G / H / J
Fire machine guns (joystick trigger overrides)Tab
Drop bombs (must be loaded)Ctrl
Cockpit views
45° up & forward
Rear, over the tail
Over the left / right wing /
Straight upEnd
45° up & backHome
External views
Chase / Tracking / Fixed1 / 2 / 3
Map & display
Name tags on/off (planes within 1 mile)N
Tactical mapT
Zoom map in / outZ / X
Ground objects on/off (except hangars)F2
FPS counterF
Text buffer — 4 or 16 linesSpace
Screenshot (max 10/session, saved in circus folder)M
Radio & chat
Radio channel — white textF5
Guard (friendly) radio — blue textF6
Broadcast to everyone — yellow textF8
Ready-room chat (or just start typing)F7
Command line (see below)F9
Send a messageEnter
Cancel a message / clear textEsc
Ready room & game
Fly — from the Ready RoomF3
Quit to Ready Room (only works on the ground)Q
Quit the gameF4

Stick-only pilots (no throttle axis): use V / B to add and cut power and I to start the engine — firing is on the joystick trigger. A joystick throttle, if you have one, overrides the V/B keys.

6 · Command line (press F9, type, then Enter)

channel 5set your radio channel (1–65535) — only same-channel pilots hear your F5 radio
fuel 50set fuel to 50%
bomb 2load bombs (0, 2, or 4)
rdoradio channel on/off
guardguard radio on/off
bcstbroadcast radio on/off
comshow radio status
anonhide your callsign from enemies
callsignshow your callsign to enemies
shutup <callsign>mute a player
speak <callsign>un-mute a player

You can also set the radio channel from the Ready Room — turn Rdo on, click the Channel toggle, type a number, and press Enter.

Combat & fields — good to know